In my previous blog post, I shared how I converted objects the Open Street map data into a form in which I could begin rendering it using OpenGL - well in my case OpenGLES. At the end of the previous post I had a list of points that I simply converted into vertical lines and… Continue reading Rendering Building Edges from Open Street Map
Tag: 3D
Rendering Building Corners with Open Street Map
So I finally got rid of those cubes which I showed in the first blog and made some progress. I started by creating a simple web service to query data from the overpass API - I mostly stole the request URL from the Vizicities source. I hope the creator (Rob Rawks) doesn't mind! The main steps that… Continue reading Rendering Building Corners with Open Street Map
City Rendering with OSM
Rendering Cities using OSM So lately I was feeling like getting back into messing around with some 3D "stuff". I recently came across Vizicities and was inspired to do something similar myself. The basic Idea is to render a city (in this case) using open source data from Open Street Map. One of the reasons I… Continue reading City Rendering with OSM